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AI Insights · Timothy · October 2021

Top 5 Ultracasual Games on Android in Israel Q3 2021

In Q3 2021, the top ultracasual games on Android in Israel showed varied performance in terms of downloads, revenue, and active users.

Top 5 Ultracasual Games on Android in Israel Q3 2021

In Q3 2021, the top ultracasual games on the Android platform in Israel displayed diverse trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides an insightful look into the performance of these popular games.

Slime it: Slime Game Simulator from Hapy Games saw a fluctuating revenue trend, starting at approximately $678 in late June and dipping to $184 by mid-July. However, it experienced a resurgence towards the end of the quarter, peaking at around $654 in late September. Weekly downloads for the game showed a significant rise from 294 in mid-July to over 2K by the end of September. Active users also increased steadily, from 517 in mid-July to nearly 2K by the end of the quarter.

Diamond Painting ASMR Coloring by CrazyLabs LTD maintained relatively low weekly revenue, hovering between $6 to $47 throughout the quarter. The app's downloads were initially high, with over 5K in late June, but saw a decline to around 1.8K by the end of September. Active users followed a similar pattern, starting from 15.6K in late June and decreasing to 9K by the end of the quarter.

Jelly Dye: Jelly Games & ASMR from CASUAL AZUR GAMES had a consistent download performance, ranging from 4.5K to 6.7K weekly throughout the quarter. Revenue remained minimal, peaking at $19 in late June and again in mid-September. Active user numbers were robust, starting at 17.7K in late June and ending at approximately 13K by the end of September.

Let's Create! Pottery by Infinite Dreams showed minimal financial performance, with weekly revenue never surpassing $20. Downloads were negligible, with a maximum of only five downloads in a week. Active user data was not available for this period.

Goo: ASMR Slime Simulator by EXOMIND had a sporadic revenue stream, peaking at $15 in mid-July but dropping to zero in several weeks. The app's downloads were low, with no significant increase, and active users decreased steadily from 2.3K in late June to just over 1K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021